Light. Fast. Simple.
Kinjin is a game engine.
Light, fast, simple.
2D and 3D games.
Create and play in the editor.
Make the logic with an interactive scripting.
Rendering with modern shaders.
System for material, animation, particle, terrain…
Physics simulation with rigid bodies, soft bodies, joints.
Audio spatialization, sound effects and voice capture.
Pathfinding with dynamic navigation mesh.
User interface in retained and immediate mode.
Hot reload game assets.